My personal projects
Underworld: Defense
Tower defense like game. Drive your boat, build guns, mining plants, power plants and repair stations. First attempt in gamedev. Total fail, tbh.
Returning of quantum cat
Flash port of text quests engine INSTEAD originally written in C + lua. Used Alchemy project.
Escape The Toilet
Evolution of flash port of text quests engine INSTEAD originally written in C + lua. Graphics support improved.
Constellation
Just another port of INSTEAD game.
Reflector
Port of old ZX spectrum game with new levels.
Instead(hx)
Port of INSTEAD text quests engine to haxe. Used emscripten to compile lua interpreter to js from c. Cleaner code than in AS3 version. HTML5 target only.
Snatcher
Stealth puzzle game.
Station Escape
Arcade puzzle game. Some sort of experiment.
Cigarette
Just a fun android application. Smoking simulator.
Strength meter
Just a fun android application. Strength meter simulator.
Math clouds
Simple math game for kids based on my own mvcs framework. Written using haxe and openfl.
Twisted Forest
Game about forest dweller adventures. Has craft mechanics, minigames and some fun.
Projects in which I participated
Go Mad Kids: Turmali
MMO Adventure game for kids. Two arcade minigames mechanics, quests, large world. Based on book universe. Web abd mobile versions.
PBS Kids: Kart Kingdom
MMO game for kids. Arcade game mechanics, crafting, social interaction and many of in-game events (Halloween, World cat day, etc).
Puffin Rock Music!
Music game gor kids. Native android and ios game. Was written using openfl (haxe) and native extensions (c++, objectiveC, java). Used math to perfectly sync up to 19 tracks in realtime. Result was exported to mp4.